Launching a new website or feature always brings the same question: when is it ready?
Is something truly “done” when it still contains bugs? Can a deliverable be considered complete if it only meets part of the requirements? And, perhaps more importantly, when is it better to ship what you have rather than wait for something more polished?
Let’s explore the tension between speed and quality—and how to find the balance that makes sense for your business.
Bug-Free Code? No Such Thing.
Here’s the hard truth: bug-free code doesn’t exist.
Every project contains defects—some known, some waiting to be discovered. Testing, code reviews, and QA reduce risk, but they can’t eliminate it. You can approach zero defects, but you’ll never reach absolute perfection.
If we think about bugs as the inverse of completeness, then no software is ever truly “complete.” It only gets closer and closer to fulfilling all stated and unstated requirements. Each bug fixed, each refinement added, nudges the product further along that path—but the finish line is unattainable.
Launching Nothing
At the other extreme, you could launch with nothing at all. A blank page is still a webpage.
That sounds absurd—but it highlights the spectrum. On one end, you have “launching nothing” (fast, but worthless). On the other, you have the pursuit of perfection (slow, and ultimately impossible). Every real decision falls somewhere in between.
Speed vs. Quality
You’ve probably heard the phrase: good, fast, or cheap—pick two.
If you’re working with an agency that bills hourly, hours equal dollars, so fast often equates to cheap. That leaves us with a simpler tension: speed vs. quality.
So what is quality in practice? It isn’t just “fewer bugs.” Quality shows up in:
- Conversion rate: A polished site instills trust and removes friction for customers.
- Usability: Clean, intuitive features reduce frustration and support revenue growth.
- Maintainability: A site you can manage without constant developer intervention saves time and money.
- Brand trust: Users subconsciously equate a buggy site with a less credible business.
Quality, in short, isn’t just about software—it’s about business outcomes. Do you want to launch sooner, satisfying fewer business objectives; or later, satisfying more business objectives? At what point have enough business objectives been satisfied to justify launch?
Beyond the Happy Path
Project managers (under pressure to hit deadlines) often claim a product is “ready” when the happy path works—the smooth, predictable flow that showcases core functionality. From their perspective, that may be enough to justify an MVP.
But reality rarely stays on the happy path. Real users bring edge cases, unexpected inputs, and messy real-world scenarios that quickly expose launch-blocking issues. A payment form that functions only under perfect conditions isn’t just incomplete—it erodes trust and damages conversion.
That’s why the definition of MVP matters. An MVP is not a collection of features that mostly work—it’s a set of features that work reliably enough to deliver real value. Broken features are worse than missing ones. If speed is a concern, the solution is not to cut corners but to cut scope. Ship fewer features, but make each one complete and dependable.
Risk and Completeness
There’s a direct relationship between risk and completeness: the more complete a feature, the less risk it carries.
- Launching sooner means more risk: bugs that frustrate customers, weaker conversion, and a fragile experience.
- Launching later means less risk: higher quality and stronger trust—but delayed revenue and slower feedback.
Neither path is “wrong.” The right decision depends on how much risk you are willing to accept. If you’re highly risk-tolerant, you might prioritize speed. If you’re risk-averse—such as when customer trust and conversion rates are mission-critical—you’ll want to take the slower, safer path.
The real question is: where do you draw the line?
The Cost of Cutting Corners
Moving fast has advantages: you reach the market quickly, gather feedback earlier, and adapt sooner. But chasing speed at the expense of quality brings hidden costs:
- Customer trust: First impressions can be powerful, and a buggy or clumsy experience can be difficult to recover from.
- Higher costs later: Every shortcut taken now inflates the cost of fixing things later.
- Team morale: Constant firefighting drains teams and leads to burnout.
In software, choosing speed over quality is known as technical debt. Like financial debt, it’s not always harmful. It can buy you short-term speed—but it must eventually be repaid. Repayment comes in one of two forms:
- Refactoring and repair: fixing what was rushed, at greater cost.
- Living with limitations: accepting weaker performance, fragile systems, and an inferior user experience.
The difference between healthy debt and destructive debt is awareness. Taking on debt intentionally, with a plan to pay it down, can be strategic. Ignoring it, on the other hand, allows it to compound until it undermines user trust and slows future development; unchecked, it will eventually frustrate customers, impact growth, and erode long-term value.
Balancing Individual vs. Cumulative Impact of Bugs
It’s tempting to look at each bug in isolation — “this one is rare, that one is low-impact” — and conclude that none individually justifies delaying a launch. But quality isn’t only about single defects; it’s about the aggregate experience.
One small issue might not move the needle, but the cumulative effect of many small glitches can create an overall sense of friction, sloppiness, or unreliability. This erodes trust and degrades conversion, even if no single bug feels launch-blocking.
To assess readiness, consider both the specific and the collective dimensions of risk:
- Total number of bugs — How many issues exist across the product? Remember that the defects surfaced first are often the most obvious, and undiscovered issues are likely to remain.
- Breadth of exposure — How many users are likely to encounter any bug during normal use?
- Specific exposure — How many users are likely to encounter a particular issue, and under what conditions?
- Individual impact — What is the potential impact of a specific bug on trust, usability, or conversion?
- Cumulative impact — What is the combined effect of multiple small issues on the overall perception of product quality?
This framework ensures teams avoid two common pitfalls:
- Shipping prematurely, where a cluster of seemingly minor issues collectively undermines the experience
- Delaying unnecessarily over isolated defects that have minimal reach or consequence
The guiding question becomes: Is the product in a state where users can reliably succeed and derive value, without the overall quality being diminished by either the severity or the accumulation of defects?
If the answer is yes—launch. If not, fix.
Are we there yet?
Every launch is a balance of speed and risk. Shipping earlier isn’t inherently wrong; shipping later isn’t inherently better. The right call depends on your goals, your users, and your tolerance for risk.
The real shift comes when teams stop asking “Is it perfect?” (it never will be) and start asking more pragmatic questions:
- Is this version dependable enough that users can succeed?
- Are the known issues acceptable in both severity and volume?
- Will launching now create momentum for learning and growth, or undermine trust?
“Good enough” doesn’t mean flawless. It means delivering a product state where value is accessible, risk is understood, and the path forward is intentional.
When you can answer yes to that standard, it’s time to launch.